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First-person exploration of beautiful miniature fantasy worlds · By
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Shift in strategy - Jan. 2018
Jan 05, 2018
I've posted about 'early access' - even changing the description on the main page - but now am backtracking on that even though this appearance of indecision ma...
Nov 17, 2017
Had a bit of an emotional/stress meltdown today. Can't get the project launched in mid-November, I just can't get it ready in time. Late November, post-Thanksgi...
New image posted
Nov 09, 2017
To keep people interested in the project, I've decided to reveal some visuals from another one of the worlds. The project's nearing completion and I'm planning...
History of the project
Oct 14, 2017
The idea of panorama based exploration of miniature worlds in a first person view, came first - some time around 2008 or 2009. With a bit of effort, by 2010 I h...
Game development is complicated!
Oct 13, 2017
Okay, so it's crunch time now. I have a great opportunity to launch this project this month but still, it's not going to be easy, not even remotely. Game develo...
Six worlds and puzzle content
Oct 10, 2017
I've wanted to implement puzzles occasionally in Miniature Multiverse, to make it more of an actual 'adventure game'. After a great deal of thought and scribbl...
September 27, 2017 - Five worlds now
Sep 28, 2017
I've expanded the scope of the initial release from three to five worlds, adding the next two I had planned to the initial release, and I'm also reducing the pr...
September 21, 2017
Sep 21, 2017
I'm still actively processing the nodes for the first version of the tour. It's a tedious process in some ways but also kind of cool to see the end results of...
As posted elsewhere in devlog form:
Nov 03, 2018
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