I've posted about 'early access' - even changing the description on the main page - but now am backtracking on that even though this appearance of indecision ma...
Had a bit of an emotional/stress meltdown today. Can't get the project launched that soon, I just can't get it ready in the next year. Need to figure out how to...
To keep people interested in the project, I've decided to reveal some visuals from another one of the worlds. The project's progressing, even if slowly. Also, I...
A simple concept in 2008 The idea of panorama based exploration of miniature worlds in a first person view, came first - some time around 2008 or 2009. With a b...
Okay, so it's hard to do code for puzzles and interactions even when it's done with visual scripting. Game development is complicated! It's not anything like p...